king_pellinor: (Default)
[personal profile] king_pellinor

Playing Ars Magica last night, I came up to an aging roll.  For these, you roll a d10, add a modifier based on age and living conditions, and check the table.  You need to get 10 or more to have a problem, and 20 to have a bad one, so rolling low is good.

Roll the die: it comes up a 1.  Hurrah! 

Elation is moderated when I remember that this is an Ars Magica die, in which a 1 means "roll again and double it".

OK, roll again: 1.

Ack.  "Roll again and quadruple it": 7

That's a total of 28 (on a 10-sided die!), plus modifiers.  The chart only goes up to 22, even for ancient magi living in hellholes.  My poor character got a month in bed and is now feeling decrepit.

Why can't I get die rolls like that when I'm trying to cast a crucial spell that *needs* a high score?

Ho hum.  At least it's not as bad as the repeated botches I got when crossing a puddle that took all the GM's ingenuity to save me from drowning :-) I do like games that allow for the occasional bizarre extreme result, just to keep you on your toes. Every time I say "Pah, it'll never happen", Ars Magica finds a way to make me eat those words :-)

On the bright side, I took the GM aback when I declared I was going to make an apprentice, a good five years or more before he thought I'd be able to.  "What?  Give me your character sheet!" :-D

AND I squished that narsty librarian.

Cheers,

Pell.R.

This account has disabled anonymous posting.
If you don't have an account you can create one now.
HTML doesn't work in the subject.
More info about formatting

Profile

king_pellinor: (Default)
king_pellinor

November 2021

S M T W T F S
 123456
78910111213
14151617181920
2122232425 2627
282930    

Style Credit

Expand Cut Tags

No cut tags
Page generated Mar. 15th, 2026 12:57 pm
Powered by Dreamwidth Studios